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There are also daily meta-games that involve you reading and piecing together clues (will require Google searches) in order to find the next location on the map, which you must do with the cursor until you eventually reach the conclusion, choosing between two decisions that could net you a 0.5x earning multiplier if the correct choice is made. It is your hub of activity: UPlay challenges, campaign missions, 4E side-ops and Spies vs Mercs can be accessed through ShadowNet on the over-world map.
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Firstly, there is no main menu screen to speak of, with all options interact-able through the Strategic Mission Interface (SMI) on your mobile base, the Paladin. Now, this is not necessarily a bad thing, but it does reduce its sense of identity. Splinter Cell: Blacklist‘s gameplay is an amalgamation of previous Ubisoft titles, whilst also seemingly taking inspiration from outside developed games. The simultaneous quests to prevent ‘The Engineers” success and shut down all current operations being conducted by the corrupt Third Echelon agents take the team to the Middle East, South and North America, and reunite them with criminal leader-turned informant Andriy Kobin, who is somewhat neutered after enduring Sam’s interrogation methods in Conviction, and being locked up in the Paladin airship’s holding cell for pretty much the duration of the game. The campaign itself is relatively short – unless you are as awful at being effectively stealthy as me, having to continuously restart checkpoints to achieve set bonus objectives – but is supplemented by the 4E side-ops, each group of which have their own mini-story (more on them in the gameplay section below). Joining him on the initial crew is tech specialist Charlie Cole, former CIA officer Isaac Briggs and technical operations manager – and all-around manipulator (play through to Conviction‘s ending if you haven’t) – Anna Grímsdóttir. It’s an understatement to say that Sam doesn’t exactly trust her yet, but revels in the opportunity to technically be her superior. The plot is classic counter-terrorism, but the weekly counter and naming of each attack – American Power being the inaugural affront – gives a feeling of dread and theatricality to the story, though in a good way. This immediate threat leads President of the United States Patricia Caldwell to reach out and reinstate Fisher, but this time as the commander of a new special ops unit – Fourth Echelon. government must withdraw all active troops posted in foreign lands. Those responsible for the attack make themselves known as ‘The Engineers’, who state that this was only the first in a weekly barrage on American assets they call ‘The Blacklist’. Coste risked his life to save Sam by shielding him from a grenade blast, garnering sever injuries.
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The entire base is destroyed after the two are assisted in their escape by hacker Charlie Cole. As the duo prepare to depart from Andersen AFB (Air-force Base) in Guam, they are attacked. So, does the game truly bring Sam Fisher back to his roots?…Ĭarrying on 6 months removed from the ending of Splinter Cell: Conviction, Sam Fisher now runs his own PMC (Private Military Company) called Paladin 9, with his old friend Victor Coste. While many found Conviction to be action-heavy and therefore guilty of diverging away from its stealth base, Blacklist released with the promise of a return to form.
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Tom Clancy’s Splinter Cell: Blacklistis a direct sequel to 2010’s Tom Clancy’s Splinter Cell: Conviction, and the 6th entry in the popular stealth series from Ubisoft (although the author’s name is still plastered on the recent game boxes, the developers have been creating original stories purely inspired by his work). Platforms: Xbox 360, PlayStation 3 (Reviewed), PC, Wii U Developer: Ubisoft Toronto, Ubisoft Shanghai (Wii U)